The documentary is about live-action roll playing gamers who've created this world called Darkon. And within their fictitious kingdom, the politics and in-fighting is very real. That's where the fun starts for them, I guess - because when negations break down, it's time for war. And they do take to the battlefield quite often.
Maybe if these guys (and gals) didn't spend so much time preparing their armor and weaponry they wouldn't be compelled to bop each other on the head with foam covered swords. It seems like going to war is a prime directive in the land of Darkon.
"In everyday life, most people don't get to be the hero."
Fighting aside, Darkon isn't a love letter to live-action roll playing gamers. It isn't about how great this stuff is. The filmmakers seem displaced enough to allow the audience to laugh with (and sometimes at) its subjects. You get to really see why so many people ascribe to this sort of imersion gaming.
For many players their participation comes from wanting escaping the oppressive world of "reality." IMO, reality isn't about survival. It's about doing better than surviving. Anyway, Darkon is their way out. It's the thing that some of the say makes their lives balanced.
It's a well made movie. I do recommend it.
Darkonners out there, feel free to set me straight if you feel the need.
Click here for the official site.
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